| PS2
Frequently Asked Questions:
This
is everything you will hear at any other
Playstation2 site, all rolled up into one, sweet
little package. (Well, it’s actually very big.)
Up to date to July 29th, 2000. Only facts as well,
none of those annoying rumors or hear-say to
confuse you. Have fun.
What's the new system called?
PlayStation2. Or for short, PS2.
When is the PS2 coming out in the United
States?
The official North American and European release
date for the PS2 is October 26, 2000. Australian
and South American release dates were not
specified at Sony's E3 conference, and have yet to
be disclosed. In Japan, the official launch date
was Saturday, March 4, 2000.
What is the price for the PS2?
In North America the PlayStation2 was officially
announced as $299.99, the exact same price as the
PlayStation was slated as in fall 1995. In Europe,
the price will be converted into the equivalent of
$299. The price for the PS2 in Japan is 39,800 yen
(about $360-$370 U.S. dollar).
Will PS2 games run on the first generation
Playstation?
No, The original Playstation will not be able to
play any Playstation2 games. These games are being
designed to run on Playstation2 , and as powerful
as the original Playstation is, it won't be able
to handle the new games. Playstation2 games will
be written specifically for the Playstation2
hardware, and the current PlayStation will not
recognize the instructions on a Playstation2 game
disc.
Will it be backward compatible with all older
PlayStation games?
Yes, the Playstation2 will be able to play most
original PlayStation games (SCEI has reported that
not every single title release will play on the
Playstation2, but these games appear to be minimal
and not wide spread). Because the system's I/O
(input/output) processor is basically the core
(main processor) of the original PlayStation, the
system will use this processor to insure backward
compatibility with all existing PlayStation games.
Sony will most likely continue to institute the
territorial lockout to make sure that only US
Playstation2s play original US PlayStation games.
Answers to questions as to whether or not the
Playstation2 will "enhance" original
games with effects like a high-resolution mode and
texture filtering have been answered. Sony has
actually changed its earlier stance, and the games
will indeed be enhanced or altered, depending on
the game. Also, depending on the game, original
PlayStation games also may be slightly altered in
speed and playability, too.
Will it use existing PlayStation peripherals,
like controllers and memory cards?
Yes. While the Playstation2 will have its own
specific controllers, memory cards and
peripherals, all original PlayStation memory
cards, controllers -- even the PocketStation --
will work on the Playstation2. This will insure
100% backward-compatibility. The three officially
announced peripherals are the new PS2 Analog Dual
Shock controller (MSRP $34), the 8-MB Memory Card
(MSRP $34), and the PS2 Multiap (MSRP $34). Also,
North America and Europe also will see a change in
the architecture of the PS2, with a big dock in
the back of the system that fits a Hard Disc Drive
(HDD). SCEA has announced that the HDD will arrive
sometime in 2001, and will enable consumers to
download games, music, and movies onto their
PlayStation2. Fair warning on the “100%
backwards compatibility” for peripherials has a
catch. The catch is that peripherials, primarily
the Dual Shock, will only work with those PS2
games that do not require that the original
digital buttons (X,O, Square, Triangle, the d-pad)
be analog, or pressure sensative. For example, a
PS2 game that will be DS2-required will be Gran
Turismo 2000.
How does the North American PS2 differ from the
Japanese, and what does it matter?
The North American PS2 was physically altered to
enable Sony to plug a Hard Disc Drive into the
system's rear portion. This was done to enable
players to eventually buy a separate HDD, for
downloading movies, games, music, and other data.
The PCMCIA card slot has been removed, and is now
part and parcel with the new HDD, which still
enables Internet access. The external Japanese
Hard Disk Drive (HDD) was shown at E3, note that
the U.S. version will not require an external
drive, because of the presence of the internal
port.
The new system configuration helps Sony get past
the nagging DVD copyright problems that has
plagued the early version of the Japanese PS2. The
New North American version has DVD drivers built
into the hardware itself, instead of using the
software drivers placed on the Memory Cards
themselves. This is the reason why a PS2 Memory
Card has been excluded from the “in-box”
goodies that come with the console. This will
hopefully prevent copying from DVD to other media,
and solves data corruption problems on the PS2
Memory Cards, too.
What hardware is available for the PS2?
These are the four officially announced SCEA
peripherals. There are several companies, such as
Mad Catz, Interact, Nyko, Nuby, and others that
are developing everything from remote controllers,
steering wheels, and Memory Cards for the PS2.
What
are the unofficially announced peripherals?
One item that's been unofficially confirmed is a
Headset and Voice-Recognition system, which Sony
won't speak about yet.
What is the Utility Disc for the PS2 for?
The Utility disc has the DVD drivers on it, along
with probably some other software to be used with
the Playstation2. Note that the Japanese Utility
Disc will not be included in the U.S. box, because
the DVD drivers have been pre-loaded onto the U.S.
PS2. Speculation has it that Sony will replace the
Utility Disc with a Demo disc of some sort,
although nothing has been officially confirmed.
What was the official game lineup in Japan?
In Japan the official launch lineup consisted of
12 games, ranging from RPGs to racers to fighting
games and strategies. The lineup is:
Ridge Racer V (Racing Namco)
Eternal Ring (Adventure, From Software)
Kessen (Strategic sim, KOEI)
Popolocrois 3 ("Romantic anime," Sony)
Unison (Dance action and sim, Tecmo)
Drum Mania (Action, Konami)
Den Sen Electric Lines (Action, Sony)
A-Train (Sim, Artdink)
Street Fighter EX3 (Fighter, Capcom)
Morita Shogi (Strategy, Yuki Enterprise)
Kakinoki Shogi (Strategy, Ascii Entertainment)
Doukyu Billiards 2 (Simulation, Ask)
Stepping Selection (Dancing Arcade, Jaleco)
These games came soon after (or will come soon) in
Japan:
Dark Cloud (RPG, Sony)
Gran Turismo 2000 (Racing, Sony)
The Bouncer (Fighting-action, Square)
Tekken Tag Tournament (Fighting, Namco)
Golf Paradise (T&E Soft)
Jikkyou World Soccer 2000 (Sports, Konami)
Fantavision (Action, Sony Computer Entertainment)
American Arcade Pinball (Action, Astroll)
Driving Emotion Type-S (Racing, Square)
Ex Billiards (Sports, Takara)
I.Q. Remix + (Puzzle, Sony Computer Entertainment)
Evergrace (RPG, From Software)
Street Mah-Jongg 2 (Strategy, SunSoft)
Sky Surfer (Action, TBA)
Crossfire Square (Action, EA)
Dead or Alive 2 (Fighting, Tecmo)
Gekikuukan Pro Baseball: At The End Of The Century
1999 (Sports, Square)
SSX (Sports, Electronic Arts Canada)
Primal Image (Simulation, Atlus Software)
Will it have a modem?
Sony has officially stated it will not ship the
machine with a modem. However, the system will use
a modem for several purposes. Sony will enable
gamers to choose from USB, IEEE 1394 (identified
as "i-Link" by Sony) and PCMCIA PC card
interfaces, with a modem slot. Note that the Sony
“modem” will be broadband, either a DSL set-up
or cable. A few third-party companies have rumored
development of a USB-based 56Kbps narrowband modem
for simple internet connection.
I know that Sony has some sort of internet and
online gaming plans. When will the first online
game come out?
Sony is planning to make the PS2 able to download
information, including add-ons for games released,
scores to compete against other players, etc.,
more details are being released on this daily as
the Playstation2 reaches its release overseas.
Think “DexDrive” on a much larger scale.
SCEI has recently announced it’s aquisition of
Verant Interactive, developer of the online-hit
Everquest, to form a new division of SCEI titled
Sony Online Entertainment. SOE will handle the
development of the broadband network.
What about multiplayer games? Will there be
online multiplayer games?
Sony has officially announced that a new PS2
multitap will ship at launch, which means at least
four-player support. No currently announced games
have multiplayer capabilities for more than four
players. Sony will announce a more comprehensive
online strategy later on in 2000, and may announce
multiplayer online gaming then.
What about online games? What has Sony said
about online games for PlayStation2?
Star Trek Conquest Online
Final Fantasy X
Final Fantasy XI
Gekikuukan Pro Baseball: At The End Of The Century
1999
Driving Emotion Type-S (Square)
How many controller ports does the system have?
Surprisingly, there are two controller ports on
the system. That's right, just two. Again, Sony
announced a multitap for PS2, which will enable
four players to join in on one game. Also, expect
online options to play a big part of Sony's
future. Note that the reason for Sony to only have
2 controller ports is that 90% of games are 2
players or fewer, and the addition of 2 additional
memory card ports and 2 additional controller
ports would have been very costly, with the cost
moving to the comsumer. That means you would have
paid a lot more to be able to play 10% more games.
In real-world numbers, how many polygons can
the Playstation2 handle on screen?
Since a 3D object is constructed of pieces (known
as polygons), the number of polygons per second a
system can process indicates how detailed the 3D
graphics can be, and how smoothly they can
animate.
Officially, the maximum number the system can
process is 75 million polygons per second. But
this number doesn't take into account texture maps
(images wrapped onto the polygon set), filtering
(making the textures look clean, natural, and
unpixelated), and lighting (giving the object a
more 3D look with realistic shadows and light
effects). With all this into place, the
Playstation2 can process 20 million polygons per
second. Again, this number will be affected by
in-game physics, character artificial
intelligence, audio, and other processor-intensive
effects. We'll take a conservative estimate and
saying initial games will push around eight to ten
million polygons per second - and believe us when
we say that this number is still no slouch, since
the original Playstation could only push 150,000
polys and the Sega Dreamcast tops out at about 3
million polys.
What kind of effects is the Playstation2
capable of?
Obviously the system will be capable of mip-mapping,
bi-linear filtering, anti-aliasing,
texture-correction, and Z-buffering (check IGN.com
for definitions)
Sony has also touted that the system will handle
Bezier surfacing, a technique that decides how
many polygons are needed to make an object have
smoother surfacing. Bezier surfacing also assists
in telling the object to use as many or as few
polygons as the system can handle at that
processing moment. Developers can easily insert
Bezier-surfaced CG models into the Playstation2
and the system will be able to render the object
in real-time.
The PlayStation will also have techniques to
create flowing hair and cloth for added realism,
as seen in Tekken Tag Tournament.
How does the Playstation2's power compare to
other systems, including the Dreamcast, N64, and
the original PlayStation?
Polygon
Power
- PlayStation
2: Around 20 million polygons per second
- Project
Dolphin: "As fast as our friends at Sony
have," said a wry Nintendo Chairman
Howard Lincoln.
- Dreamcast:
Around 3 million polygons per second
- Nintendo
64: Around 150,000 polygons per second
- PlayStation:
Around 360,000 polygons per second (lacks
comparable effects)
Main
Clock Speed
- PlayStation
2: 300MHz (294.912 to be exact)
- Project
Dolphin: 400MHz
- Dreamcast:
200MHz
- Nintendo
64: 93.75MHz
- PlayStation:
33.86MHz
Memory
- PlayStation
2: 32MB Direct Rambus RAM
- Project
Dolphin: Unannounced, but comparable to
PlayStation 2
- Dreamcast:
16MB (plus 8MB Video RAM, 2MB Sound RAM)
- Nintendo
64: 4MB (+parity) Rambus D-RAM (expandable to
8MB)
- PlayStation:
2MB (plus 1MB Video RAM, 512kb Sound RAM)
Memory
Bus Bandwidth
- PlayStation
2: 3.2 GB/s (Gigabytes per second)
- Project
Dolphin: Not announced yet
- Dreamcast:
N/A
- Nintendo
64: 500 MB/s (Megabytes per second) or about
0.5 GB/s
- PlayStation:
132 MB/s (Megabytes per second)
Will
it use CDs or DVDs?
The PlayStation2 will have a DVD drive that is
capable of reading both CD-formatted (650
megabytes) discs as well as DVD-formatted discs
(4.7 gigabytes). Most of the initial games will be
straight CD games, however, as time progresses,
more and more games will be produced on DVD. The
first DVD game is by Koei, entitled Kessen. Sony
announced that it has developed a specially
designed spindle that can read both DVDs and CDs
from the same laser. Normal DVD readers have two
sets of lasers -- one to read CDs, and one to read
the finer pits of a DVD. This measure of combining
the laser functionality will reduce the cost of
the Playstation2's manufacturing in the long run.
This work has been passed on to the consumer
through cheaper production costs which helps all
of us.
If you want to use the system standing up, how
does the CD stay in the tray? I seen lots of
pictures of it but I don't know how it works.
It works the same way as a car cd changer, it's is
a sized slot so it doesn't have the room to go
anywhere so it can be read sideways, upside-down,
etc.
Will some of the dissapointing launch games
(i.e. SFEX3, Eternal Ring) get a facelift before
launching in the U.S. this fall?
Sadly the only differences so far on the majority
of these games will be the language translation.
Namco has comfirmed that they are adding
anti-aliasing to Ridge Racer 5 and Tekken Tag
Tournament. Square said they are working on
improving the massively dissappointing Driving
Emotion Type-S as well.
What do the different colored discs mean?
There are three colored discs.
Blue = CD-ROM
Silver = DVD
Black = Original PlayStation Disc
What's the speed on the drive? Will there be
load times?
CD-ROM = 24X speed
DVD-ROM = 4X speed
As with any disc drive, there will be load times,
but rest assured, load times are far less likely
to surpass PlayStation's current 15-30 second load
times.
Will it play DVD movies?
Sony has said that, right out of the box, the
Playstation2 will indeed have the ability to play
DVD movies. Sony has official plans to release a
hard drive-like peripheral in the year 2001 to
coincide with its broader e-commerce scheme. This
will enable players to buy games, or perhaps
update games, as well as movies, and music online.
The system has MPEG2 capabilities, too.
I heard that the PS2 has Mpeg capabilities.
Does this mean that I can burn a CD with my Mpeg
movies files on it and play them with my PS2? Or
maybe play them from the harddrive once it comes
out?
More then likely the Mpeg reference is simply
referring to the ability to play DVD movies and
the such. You may be able to, but more then likely
not. We'll find out soon.
Does PS2 have cooling fans?
Yes the PS2 does have a fan! (thank God!) It'll
probably have a bit of an odd hum, like the
Dreamcast, but you'll get used to it.
Does the blue horizontal base come packaged
with the system? I always assumed that it was
since all of the pictures of the system have it.
But at the Playstation2000 Festival, the display
case that showed off was you would be getting when
you got the system sported a PS2 with no
horizontal base on it.
The Horizontal base is not included and will cost
you 8 dollars (In Japan), the vertical base is
also not included and will cost you 15 dollars
(Again, In Japan). The Horizontal stand isn’t
required for the PS2, it’s usage is purely
superficial. The Vertical stand is recommended as
it provides substantially more stability to the
PS2.
On some newer models of the current Playstation,
when one plays a music CD there are images that
follow the music as it plays in real time. Will
this hold true for the Playstation2, and if so,
will it differ any?
The PS2 Music CD interface is VERY simple. It
includes everything a Discman included and nothing
else. Play, Rewind, Fast Foward, Skip Track, Back
Track. It has been confirmed that the Japanese
Playstation2 does not have the “light show”,
but nothing has been confirmed for the U.S.
version. We wouldn’t recommend holding your
breath, though.
What sports games are coming out for the PS2?
EA is bringing it's full line of titles over to
the PS2 this fall. You can be sure to expect
Sony's lineup as well. Konami is also working on
some Soccer titles and a baseball game. Oh, and
Square is making a baseball game.
I was wondering if the Japanese version of the
PS2 will play US DVDs? If not, will there be a
converter so that you can play US DVDs on the PS2?
Technically the PS2 in Japan is only supposed to
play Japanese DVDs, but the first one million
shipped had a "glitch" in them that
allowed one to play US DVDs just by holding the up
button on an original PSX controller. Sony has
fixed this "glitch" on the next
shipments of the system. The “glitched” DVD
driver is found on Version 1.00 of the Utility
Disc, then un-glitched DVD driver is found on
Version 1.01.
What about games? What games will be made for
the Playstation2?
Plenty of developers are hard at work on
Playstation2 software. We suggest keeping an eye
on our News Section for the latest info and shots.
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